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<Greys> anyall up for mathgineering time?
<Greys> so, say I have a circle of arbitrary size, and it is resting on two other circles of size R, who are then engaged with two other circles of size r, and the r circles have a belt going around them that encircles the arbitrary circle
<Greys> white = r, green solid = R, green dashed = arbitrary
<Greys> what is the drive ratio between r and R that results in the belt travelling around the arbitrary circle at the same speed that the R circles rotate it
<Greys> 1:1?
<Iskierka> you don't have a drive ratio between the cirles as they're in contact at the surfaces and their surface velocity will always be the same
<Iskierka> the belt will always travel at that surface velocity
<Greys> there will need to be gearing between them, I abstracted that out
<Greys> so as long as the gearing is 1:1, the belt will travel at the correct speed
<Iskierka> yes, if the problem is described accurately
<Greys> I think it is
<Greys> and gearing ratios are based entirely on tooth count, not radius, right?
<Greys> (radius is a result of tooth geometry, but ignoring that)
<Greys> as long as the tooth count matches the radius doesn't need to match; because if there weren't teeth the radius wouldn't need to match
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<egg> Greys: try asking your question in kspacademia, it may get more eyeballs
<egg> Greys: ah, I see Iskierka has answered already
<egg> !wpn UmbralRaptor
* Qboid gives UmbralRaptor an inverse traversal
<Greys> egg, I'm satisfied with this answer, it makes sense
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