Judge_Deddly changed the topic of #KSPOfficial to: Kerbal Space Program official channel | KSP2 current (final?) version: 0.2.2.0 | Rules: http://tinyurl.com/KSP-Rules | Δv maps: https://i.imgur.com/CHVnEeE.png https://i.imgur.com/gBoLsSt.png | Backup channel is ##KSPOfficial on libera.chat | Welcome to the Lunchbot channel
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<Deddly> Cool! Vanera 7 might have its parachute out
<Althego> lol
<Mat2ch> sadly it will burn up in atmosphere
<Mat2ch> would be funny if the probe just glided down on its own chutes
<Althego> yes, like if it was not open, but opened because of heating just when it is safe to open
<Althego> like popcorn
<Mat2ch> I bet the fuse for releasing the parachute is mechanical. Like deceleration based.
<Althego> that could work
<Mat2ch> so with strong deceleration it gets into step one, which is waiting for the second step: Less deceleration.
<Althego> but possibly normally needs some rocket or explosion to get the parachute out
<Mat2ch> Back then they didn't have electronics reliable enough, so mechanical makes sense
<Althego> but if it was electronis, it makes sense that during boewnout it released the chute
<Mat2ch> explosives are really stable. So could work. But the chute seems to be out already, it will just burn :(
<Mat2ch> The Finns are working on their space program again. :D
<Mat2ch> They need to work on their energy release time though. It's a bit fast
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<Mat2ch> wait what, 4 of the 5 thrusters on starliner stopped working when they approached the station?!
<Althego> that is old news
<Althego> not only did they lose redundancy, they were underactuateed
<Mat2ch> I was made aware of this only now. That is so bad. They made an abort to the station, to be safe...
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<Deddly> !outcome add Four of your five thrusters stop working as you approach. You not only lose redundancy but they are also underactuated.
<LunchBot> Added outcome: Four of your five thrusters stop working as you approach. You not only lose redundancy but they are also underactuated.
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