Deddly changed the topic of #KSPOfficial to: Kerbal Space Program official channel | KSP2 current (final?) version: 0.2.2.0 | Rules: http://tinyurl.com/KSP-Rules | Δv maps: https://i.imgur.com/CHVnEeE.png https://i.imgur.com/gBoLsSt.png | Backup channel is ##KSPOfficial on libera.chat |
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<umaxtu> uh, is it just me or are there not any linux download links from the dlc on kerbalspaceprogram.com?
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<packbart> ah. hm. can't tell. I don't have a PD account.
<Althego> leet time
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<Deddly> What dod I miss? Can't tell what?
<Deddly> did*
<sandbox> I had a dream that I was playing a multiplayer flight sim very similar to KSP
<Pinkbeast> Is there a guide to the stock inventory system for dur-brains somewhere? I've never used it (stuck with KIS/KAS) and it's come up in Elcano judging.
<Pinkbeast> My search-fu is weak and just keeps giving me KIS info
<Mat2ch> what do you mean with "stock inventory system"?
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<Pinkbeast> The way that from 1.9 or so you could put stuff in containers without mods
<Mat2ch> oh, yes, some parts can be stored in those containers. The containers have a volume and iirc weight limit.
<Mat2ch> And I think there is no documentation for them.
<Mat2ch> To store things in them place a container, then select it with a right click, now the storage comes up.
<Mat2ch> Pin the dialog and you can place stuff inside
<Mat2ch> Also some parts stack, others don't.
<Pinkbeast> But there's also a stock KAS equivalent and surely some player has written a guide to that
<Mat2ch> oh, you mean the possibility to have stuff "welded" on and removed from a vessel in transit?
<Pinkbeast> Yes.
<Mat2ch> I haven't seen a manual for that either.
<Pinkbeast> Curses
<Mat2ch> It only works on EVA with a Kerbal. You go/fly close to the part you want to work on, then enable the "attachment/engineering mode" and then you can either chose from parts inside the Kerbals cargo space or if a cargo container is close enough then you can select a part from there
<Mat2ch> conviniently all the parts will be shown on the left side of the screen
<Mat2ch> to exit the "attachment/engineering mode" just close this dialog on the left side
<Mat2ch> some parts may be too heavy to move with one Kerbal, you can bring more. But I never tested this.
<Althego> hehe curses. mojo jojo
<Mat2ch> Also most of the "tutorials" these days are videos on youtube...
<Mat2ch> and it looks like I broke the wiki
<Pinkbeast> Althego: Powerpuff Girls! I had no intention of committing any crimes of any kind! ... today.
<Pinkbeast> So basically KIS/KAS without seat inventories?
<Mat2ch> I haven't used KIS/KAS. What are seat inventories?
<Pinkbeast> Any crewed part has a small bit of storage per seat
<Mat2ch> oh, those parts have storage, too. But not per seat, just per se
<Pinkbeast> Right - KIS has dedicated storage parts too, but eases the pain a bit by the way any kerbal can bring a small bit of gear
<Mat2ch> you can swap around parts in storage containers in-flight. For example: Place some working lamps in a storage container, then move them to the Kerbals inventory and now you can place them on the surface anywhere the Kerbal goes
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<Mat2ch> !mission
<LunchBot> You sneeze so hard it causes netsplit. You've used this command too much and the universe collapses.
<Mat2ch> oh, sorry
<xxcoder> too many splits breaking structure
<Mat2ch> !mission
<LunchBot> You achieve a concussion so bad that you think to yourself: "If I light my lighter, my lighter gets lighter." You get your SI prefixes mixed up.
<xxcoder> lol
<xxcoder> ;mission
<LunchBot> You attempt laxative calculus. Wow!
<xxcoder> wow indeed. so much throne sitting
<Mat2ch> !mission
<LunchBot> You attempt to improve on kraken drives by replacing the ladders with frustums and RF sources. Inglip summoned.
<xxcoder> hmm in least it wasnt kraken
<Mat2ch> Well...
<Mat2ch> !mission
<LunchBot> You attempt to cook some snacks using the Poodle's advertised BBQ mode. Wernher von Kerman ejects you from R&D on the nose of an SRB.
<Mat2ch> but what about my snacks?
<xxcoder> retained
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<Deddly> !nextlunch
<LunchBot> A whole tin of ravioli in tomato sauce on toast
<Deddly> Burp
<Deddly> !mission
<LunchBot> You decide to add the companion cube to the mission to prop up the popularity of the mission. But you forgot to add power sources to your rocket.
<Deddly> :(
<xxcoder> you have failed the test
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<Mat2ch> !mission
<LunchBot> You create a self-sustaining airport at Insular Airfield. You are alone on a planet solely inhabited by robots. And they are all hunting you.
<Mat2ch> uh
<Mat2ch> I need a new planet
<Deddly> !mission add You look for a new planet to escape the robot apocalypse.
<LunchBot> Added mission: You look for a new planet to escape the robot apocalypse.
<Althego> not the grey goo?
<Althego> or the zombies
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<Mat2ch> hehe
<FLHerne> .outcome add Your perception of the visible spectrum is reversed.
<LunchBot> Added outcome: Your perception of the visible spectrum is reversed.
<Mat2ch> wait, I can see all other wave length now except visible?!
<FLHerne> no
<FLHerne> everything violet now looks red and vice versa
<Mat2ch> oh
<Mat2ch> I wonder how fast our brain would adapt
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<raptop> !outcome add You end up increasing the speculative level of most engines to "alternate history".
<LunchBot> Added outcome: You end up increasing the speculative level of most engines to "alternate history".
<raptop> (or is that too specific to one mod?)