<Mat2ch>
!mission add To improve performance you build a rocket around your rocket.
<LunchBot>
Added mission: To improve performance you build a rocket around your rocket.
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<Mat2ch>
!outcome add You hydrate yourself.
<LunchBot>
Added outcome: You hydrate yourself.
<Mat2ch>
(this is an interesting play on words. Because in German we jokingly say something that sounds very similiar, when it comes to drinking water)
<xxcoder>
" You start a large and very expensive campaign to reduce public fear of the word "nuclear". The Kraken hatches from the Easter egg. "
<xxcoder>
nuclear easter eggs... knew it was bad idea.
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<xxcoder>
" You accidentally start a mission. You're unsure where to bury the survivors. "
<xxcoder>
lol
<Althego>
lol
<Mat2ch>
everything was accidential
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<xxcoder>
"You go under a dock and find what appears to be a rock...but it isn't a rock. You neglect to provide tea - making facilities near the controls, so the watchkeeper wanders off to the galley for a few minutes. Your craft hits a rock and breaks up."
<xxcoder>
rocvk that are not rock that have craft crash into it. 🤔
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<Azander>
!mission
<LunchBot>
You feel that missions and outcomes require too much specific knowledge in order to comprehend. You can't stop reading! The mission report is so florid and overwrought, like a Meatloaf album in printed form.
<xxcoder>
makes sense.
<Azander>
yep
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